Crystal Jewels Tournament (game)

Crystal Jewels Tournament is a Action-adventure roleplaying video game that is released on GameQ created by Maruko Jinko of the Crystal Jewels franchise. It was released in 1996 in Japan, United States, and Europe. It is part of Game Series I, and was sold 6 million copies and earned $7 billion. All Crystal Monsters are included in this game based on the main games.

Gameplay
Unlike the GameQ games Crystal Jewels, , and 2, Crystal Jewels Tournament does not have a storyline or a well-defined world, meaning that it is not conside a role-playing video game.[4] Instead the game challenges the player to defeat trainers at the Tournament, a tournament consisting of 4 "Cups" and 80 battles in total, as well as the Medal Holder Castle, where the player battles the 8 Farko Medal Holders, the Farko Gem Gamer Nine, and the Champion. When all Cups have been won and the Medal Holder Castle is completed, a battle against Mewtwo will be unlocked. Defeating Mewtwo unlocks another round of Tournament, Medal Holder Castle, and the Mewtwo battle, but with higher AI difficulty.[4]

In Tournament mode, the player is challenged to earn trophies by winning the Pika Cup, Petit Cup, Crystal Cup, and Prime Cup, each having its own set of rules and restrictions. In the Crystal and Prime Cups, four trophies may be earned, one for each level of difficulty, but the Pika and Petit Cups only award one trophy each. After choosing a Cup to compete in, the player decides on a party of six Crystal Jewels, which may include available rental Crystal Jewels and/or Crystal Jewels imported from a GameQ cartridge. In each battle, the player and the opponent are only allowed to use three of their six Crystal Jewels. The player wins a trophy after successfully completing all battles in a Cup. If certain conditions are met using imported Crystal Jewels from a GameQ cartridge, the player will be awarded a Pikachu with the move Surf, which unlocks a mini-game in Crystal Jewels 2.[5]

In the Medal Holder Castle, the player initially challenges the eight Farko Medal Holders from the GameQ games, followed by the Gem Gamer Nine, and finally the Champion. Before battling a Medal Holder, however, the player must defeat a gym's three Crystal Jewels trainers. Like in the Tournament, the player has to pick a team of six Crystal Jewels and may only use three at a time for battling. Each time the player defeats the Gem Gamer Nine, one of eight randomly selected prize Crystal Jewels will be awarded, which can be transfer to the player's Crystal Jewels, , or 2 game

Reception and legacy
Crystal Jewels Tournament is a multibillion dollar franchise within a bestselling game in the franchise. In Gamerankings, Crystal Jewels Tournament was rated 90% for a reason that it's culture and the concept is from Jinko's obsessions. Crystal Jewels Tournament was stated that it has a influence on Crystal Jewels Tournament fans. Though it was popular, it reaches a rank of 30 in "Top 100 Role-Playing Video Games". Since it was a influenced game, it's gaming strategies have " wowed" the players. Game rankings stated that Crystal Jewels Tournament have given players an opportunity to be in the Crystal World and play with each other with link. In AllGame, Crystal Jewels Tournament was 9 out of 10 for game design and new techniques. Crystal Jewels Tournament was popular through design, Crystal Monsters, and setting. AllGame stated, "These Crystal Monsters cannot be actually monsters that are out of Crystals, it is a bet that the Crystal Monsters have an impact on fans who loved Crystal Monsters!". EGM ranks the game 9 out of 10 and stated that the game sends the players a chance of seeing through the Crystal World. IGN listed Crystal Jewels Tournament 9 out of 10 and states that the game could possibly be a rank out of 20.