Crystal Jewels (franchise)


 * For other uses, see Crystal Jewels (disambiguation)

Crystal Jewels (クリスタルジュエル) is a multimedia franchise owned by Gemgamu and owned by Crystal Jewels Team. The franchise copyright is shared by all three companies, but Namirog is the sole owner of the trademark. It was created and conceived by Maruko Jinko between 1990 and 1991 in Japan, and it consist of media franchises that made the franchise popular in the world. It spans a video game series, a trading card game, an anime television series, a film series, books, manga comics, music, toys, and merchandise and the most successful television show based on a video game[20] with 32 seasons and over 1,900+ episodes, 32 movies, and 5 specials of the Crystal Jewels series.

It is the second best series worldwide followed by Super Ninja. Video games have been released, anime have been aired, and the franchise have been popular today. Instead of the earth being the setting in the franchise, they called earth, the Crystal world, because the world is inhabited by monsters called "Crystal Monsters", which are creatures inhabiting the Crystal Universe. They could be actual animals, creatures in different designs, androids, or robots. Crystal Monsters die instantly, or father dying, they faint or they are defeated, and the people who trains them are called Crystal Brawlers, which summons Crystal Monsters to fight combat at each other. In the earlier games, Crystal Brawlers would accompany them.

Cumulative sales of the video games (including home console games, such as Talking Roaracryst! for the GameCube) have reached more than 290 million copies. In November 2005, InternationalZ, which had managed the non-game related licensing of Crystal Jewels, announced that it had agreed not to renew the Crystal Jewels representation agreement. The Crystal Jewels Company International (formerly Crystal Jewels USA Inc.), a subsidiary of Japan's Crystal Jewels Co., oversees all Crystal Jewels licensing outside Asia. As of March 2017, the Crystal Jewels franchise has grossed revenues of ¥6.0 trillion worldwide (equivalent to US$55.15 billion). The franchise began as a video game for the original Ninetendo Entertainment System that were developed and published by Namirog. It now spans video games, trading card games, animated television shows and movies, comic books, and toys. Crystal Jewels is the second best-selling video game franchise, behind only Namirog's Super Ninja franchise and the highest-grossing media franchise of all time. The franchise is also represented in other Namirog media, such as the Super Battle series.

The Crystal Jewels celebrated their anniversary in 1996 (5th anniversary), 2001 (10th anniversary), 2006 (15th anniversary), 2011 (20th anniversary), 2016 (25th anniversary), and soon 2021 (30th anniversary).

Name
The name, Crystal Jewels, was used by Maruko Jinko as a reference of his hobbies of collecting and studying jewelry and gems. Jinko's favorite thing is crystals and likes to spot for jewelry. Before naming the franchise, Jinko have been observing items for the name. When he came up with "Crystal Monsters", as a reference of his hobby and animal researching, and he imagines "one gem into another", the title "Crystal Monsters" turned into "Crystal Jewels".

1980s

 * Main article: Crystal Monsters (1987 magazine)



After Namirog was first produced in 1983 as "Gameslash", which was changed to "Namirog" in 1990, the Crystal Jewels series began around between 1985 and 1987. The creator, Maruko Jinko is obsessed with collecting gems and jewelry. He is hired as a Gem Observer and a gemologist, but is fired because he is accused of drug possession. After getting fired, Jinko was looking for another job. His father convinced him him to be a electrical engineer, but Jinko rejects it. He said that he wanted to be a veterian, but he rejected it, too. His mother asked him to do study of animals, but Jinko said that he wants to pick for himself. He wants a job related to video games. Despite being fired from being a gemologist, he wanted to work on video games. He have joined the Namirog Company between 1984 and 1985, and made the first game, Metal Clashers also known in Japan, as Knightman. After the creation of the video game, he discover GameQ, created in 1985, that allows a player small buttons and looks like a calculator. Jinko have been inspired to create another video game. When Namirog asked Jinko to create another video game, Jinko accepted that offer. Jinko combined his ideas with his obsession with animals and his obsessions with discovering gems, crystals, and jewels.

In between 1985 and 1986, Jinko decided to design characters for the new game, but he have ran out of ideas. In early 1987, Jinko wanted to make a booklet, doing one page every month, and wrote his ideas down, and drawing characters. He named his magazine, Crystal Monsters. It wasn't published anywhere, but he showed it to Namirog. He thought they would accept it, but they convinced Jinko to make a little changes. He created about 40 pages in the magazine. In the middle of 1990, he stopped making the magazine because he have been ready to crate the video game. Jinko decided to design Kurisutarujueru, or Crystal Jewels. Jinko spended four years designing characters. Various Crystal Monsters are known or believed to have originated from this early concept work. Each of the issues were written and illustrated by Maruko Jinko and each represents the concept of the Crystal Jewels video games. When Jinko stopped doing the magazines, he decided to rename the game.

1990s
The video game development has officially begun in 1990. In late 1990, Jinko decides to bring Crystal Jewels in the world. First, Jinko decided it was time to create the video games. The first game was released in April 19, 1991 in Japan, with the budget of 7 yen (5.99 in the US). However, the problem with the game’s release was Jinko is frustrated when he is told that the format of the game costs more than 7 thousand yen. Jinko then shortens the budget so there is less to pay. Between 1991 and 1992, Jinko starts to turn the franchise into games, anime, manga, books, and trading cards. The video game, later, was adapted into a first manga called Crystal Jewels in June 1991, followed by Crystal Jewels Adventure in August of 1991. The manga grew iconic among viewers. Therefore, the original manga have ran 25 volumes. The video game have also led to the Trading Card Game series, which has started since November 1, 1991 in Japan. Also, Let's Play Crystal Jewels! manga also started in November 1, 1991 in Japan, using screenshots of the video game screens. Crystal Jewels: Adventures of Crystal Monsters is the first anime series to air. It started as the first anime series with 52 episodes, starting from November to May 1992. Then, the manga, Crystal Jewels MiniZ (Kurisutarujueru ChibiZ in Japan) was first released in Japan, but only 2 chapters were serialized at that time.

The long-running anime series, Crystal Jewels, started in Japan in November 13, 1992, still running in Japan, and the most popular in the franchise, starring Kouchu Misako, based on the player character of the classic games. It is followed by its manga adaption, Crystal Jewels: Kouchu's Quest (Crystal Jewels Anime Adventure), within the same airdate, which ran 40 chapters from November 1992 through September 1997. In January 17, 1993, Crystal Jewels franchise were banned from New Zealand because the franchise has the "jewelry as a weapon" theme, which young people have strangled the others' neck with strings and jewelry as a dangerous game called "Jewelry-Strang-On". In February 27, 1993, the light-novel, based on the anime, Crystal Jewels This is the Story in Japan started. On March 31, 1993, Crystal Jewels, with the same name as Japanese, in English, was brought in the United States as it grew. There are several characters who had their name changed. The first video game was popular that they have decided to air the anime in the United States as well. On April 2, 1993, the Crystal Jewels anime aired in the United States started as Season 1 running 60 episodes on syndication. On May 19, 1993, Crystal Jewels 2 was released, starring Roaracryst like they did in the United States. Also starring Roaracryst, released in May 31, 1993 in Japan, Crystal Jewels Arcade was released, which Roaracryst is the player character.

The first Crystal Jewels movie aired in Japan on June 14, 1993 as Crystal Jewels the Movie: Thunderai Rage. Crystal Jewels MiniZ officially went to serialization on a regular basis. Back in the United States, on June 23, 1993, Crystal Jewels Arcade was released in English, starring Roaracryst as it gets popular. In Europe, in July 18, 1993, Crystal Jewels was introduced in Europe as Crystal Jewels Arcade. In the United States, in September 17, 1993, Crystal Jewels This is the Story in North America started as Crystal Jewels Journey. Back in Japan, on December 1, 1993, Kouchu to Roakijushiku was first published, starring Kouchu and Roaracryst from the anime, and the New Years Revolution 1994 starts to air. On January 17, 1994, Crystal Jewels Brawl was first released in Japan, running 30 books. In January 19, 1994, an direct-to-TV DVD game, Crystal Jewels: Legend of Iccryst!, was released in Japan. In the United States, in March 18, 1994, Crystal Jewels's second season started, which moves the premier to YellTV. On December 1, 1994, Crystal Jewels 2! Let's Go! direct-to-TV DVD game was released.

On January 5, 1995, Crystal Jewels Tetris was first released in Japan, similar to the original Tetris, but with Crystal Monsters. Crystal Jewels Doujin manga was serialized for the whole month on April 1, 1995. On April 2, 1995, Crystal Jewels 2 was released in the United States. Crystal Jewels Tetris made it to North America on June 15, 1995, and followed by the new serialization of the manga on June 27, 1995, Crystal Jewels 150. On March 2, 1996, Crystal Jewels 3 was developed in Japan, starting a new generation, and with 100 brand new Crystal Monsters. This is the start in which the game uses the same concept as Pokemon. Crystal Jewels era ended in Japan on March 3, 1996, and on March 25, Crystal Jewels 3 Farko Arc started in Japan. Crystal Jewels NES was created on May 16, 1996 in Japan, and made it to the West location on August 18, 1996. On August 31, 1996, the sequel to the arcade, Crystal Jewels Arcade 2 was released in Japan. On September 1, 1996, Crystal Jewels Stories was serialized for 6 original volumes. On September 18, 1996, the first Crystal Jewels Tournament was released in Japan, and the sequel of Arcade was released on the United States on September 30, 1996 as Crystal Jewels Arcade 2. It was released in Europe on October 26, 1996. On June 17, 1997, "Crystal Jewels ♥ Journey", the first shoujo manga of the Crystal Jewels franchise, was first serialized in BangBang Power. The CrystalZeni games were also made around 1997. On November 16, 1997, Crystal Jewels Time Machine Adventures was released, however, they were banned worldwide because it contains a handheld controller which could electrocute humans and ended up with burnt hands. More than 6 million people has gone to the hospital when they played with a electric controller. Electric controllers were also banned from the worldwide game consoles when the game causes controversy. The game wasn't released again.

In Japan, Crystal Jewels Roaracryst's World was created on January 31, 1998, starring Roaracryst. In Japan, Crystal Jewels Shuriken Stars was released on April 17, 1998. The manga, Crystal Jewels Fuse and Brawl! was released on April 17, 1998, followed by the sequel of Tournament of Crystal Jewels Tournament 2. On June 20, 1998, the manga, Crystal Jewels 2 Roaracryst, was first serialized, starring a boy who can turn into Roaracryst. Crystal Jewels MiniZ moved in to the Farko era on August 8, 1998 in Japan, with Volume 9. In October 4, 1998, Crystal Jewels 3 the manga was first serialized. The popular manga, serialized in December 1998, Crystal Jewels Go!, was created, running 9 volumes. On January 15, 1999, Roakijushiku-san was released in Japan, as a light novel. On April 17, 1999, Crystal Jewels Pakular was released in the United States, followed by Crystal Jewels Talking Roaracryst. Crystal Jewels Crash the Crystal Colors was released in Japan on May 9, 1999. On July 19, 1999, Crystal Jewels Puzzle Brawl was released in Japan, starring Roaracryst as a player character while solving puzzles.

On September 18, 1999, Crystal Jewels Arcade manga was serialized, adapted from the Crystal Jewels Arcade game. Crystal Jewels Arcade 3 was released in Japan on November 18, 1999, followed by the 7-episode anime series, Go! Go! Super Battle!, premiering in Japan, from November 1999 through January 2000.

2000s
The manga series, serialized on January 31, 2000 was Crystal Jewels Zocklock Master!. By May 19, 2000, the Crystal Jewels TCG Video Game was also released in Japan. Crystal Jewels Tournament 3 released in Japan on May 30, 2000. Crystal Jewels Advanced, introducing the third generation, released in Japan on September 18, 2000. Crystal Jewels 3 Farko Arc ended in Japan, and on October 24, 2000, Crystal Jewels Advanced Adventure started in Japan, introducing Emma to the anime. In December 1, 2000, Crystal Jewels Battle Adventures started in Japan. In January 18, 2001, Crystal Jewels SkyDrive was released in Japan. On April 11, 2001, followed by Crystal Jewels 4-Fair's release. On April 19, 2001, Crystal Jewels turns 10 years old in Japan. Crystal Jewels Z Uranium and Neptunic Skies was released in Japan. On August 21, 2001, Aim to be a Zocklock Master! was serialized, and on August 24, 2001, Crystal Jewels Z Uranium and Neptunic Skies anime premiers, finished with 144 episodes.

On January 18, 2002, Crystal Jewels Channel was released in Japan, and Crystal Jewels Tournament 3 was released on October 5, 2002. Crystal Jewels Advanced 2 was released in Japan at that time. Crystal Jewels Roaracryst's Adventures was released on January 3, 2003 in Japan, so as Crystal Jewels Puzzle Brawl 2. ''Crystal Jewels Try Adventure! manga'' was released on February 19, 2003. On March 7, 2003, the anime series have aired in Southeast Asia on Cartoon Network. On April 17, 2003, Crystal Jewels Bepo: Advanced was released in Japan only. Crystal Jewels The Fight was released at that date, too. ''Crystal Jewels Advanced 2! Challenge the Frontier!'' manga was released in April 23, 2003. Crystal Jewels Tournament 4 was released in Japan on May 26, 2003. Crystal Jewels Battle Adventures ended in Japan on July 11, 2003. In August 14, 2003, the episode, "The Dancer's Life", have defined Elliott the first gay character of the Crystal Jewels franchise, with that marking the original anime series a digital production era. In October 15, 2003 Crystal Jewels was criticized by IVTv for the ambiguity of it’s lost game, Crystal Jewels: Puzzle’s Truzzle. It was never released anywhere in the world because of the earthquake in Japan, and the never-released movie. In October 26, 2003, CrystalZeni FIGHT! (Japan) was released.

In January 18, 2004, Crystal Jewels Fire and Ice released in Japan. In June 12, 2004, Crystal Jewels Advanced 2½ was released in Japan, introducing the fourth generation. In June 20, 2004, Crystal Jewels Advanced Adventure ended in Japan. In August 3, 2004, Crystal Jewels No Quitting!! started in Japan, introducing new characters Noah and Sarah to the anime. On January 5, 2005, Crystal Jewels Tournament: The Five Final was released in Japan, along with Crystal Jewels Puzzle Brawl 4. The thirteenth movie, released in February 10, 2005, is Crystal Jewels the movie - Time, in which this is the last production of the franchise to use animation cels. Crystal Jewels Dungeon Rescue was released in Japan in March 18, 2005. On June 18, 2005, Crystal Jewels Popo Adventure was serialized in Japan. The first Crystal Jewels Land was created on October 15, 2005. In April 3, 2006, Crystal Jewels Next Quest manga was serialized, based on the anime series. April 12, 2006, Crystal Jewels Advanced Kingdom was released in Japan. On October 12, 2006, Crystal Jewels Land 2 is released in Japan. In January 17, 2007 in Japan, Kurisutokai was first released. The Crystal Jewels Phantom manga is released and serialized on June 2, 2007. Crystal Jewels X manga was released in Japan by December 17, 2007.

In May 17, 2008, Crystal Jewels Dandfordon Dreams have introduced new players into a new generation with new Crystal Monsters. On June 16, 2008, Crystal Jewels No Quitting!! ended in Japan, and on June 30, 2008, Crystal Jewels Mega Companions started in Japan. On October 5, 2008, Crystal Jewels Land 3 was released. On October 18, 2008, Crystal Jewels Puzzle Brawl: A New Threat was released. On March 15, 2009, Crystal Jewels Puzzle Brawl Z was released in Japan. In April 19, 2009, Kurrisuken Stadium was released in Japan. In September 1, 2009, Crystal Jewels BETA book was released.

2010s
On January 12, 2010, Crystal Jewels DD was serialized. On June 12, 2010, Crystal Jewels Dandfordon Dreams 2 was in Japan. On October 1, 2010, in Japan, Crystal Jewels Land Special was released. Crystal Jewels Puzzle Brawl R is in Japan. It was released in the United States on February 19, 2011. There is a new game on April 1, 2011 called Crystal Jewels Land Special. On April 19, 2011, Crystal Jewels turns 20 years old in Japan. To celebrate their anniversary, they have opened the Crystal Jewels Park. Crystal Jewels Land 5V was creates in Japan on October 15, 2011.

On March 9, 2012, Crystal Jewels Souls of Legends was released in Japan. Crystal Jewels Mega Companions ended in Japan on April 6, 2012, and ''Crystal Jewels Super! Of Life!'' started in Japan. On October 9, 2012, a girl named Lucy Zoeworn, have sued Crystal Jewels because merchandises of robotic action figures, which was popular in the United States have sent children and people to harm and danger. Many people(more than 1 million ) was taken to the hospital as a result of the danger of the figures. Zoeworn gotten far, and claimed that Crystal Jewels should be banned from the United States.

Crystal Jewels Puzzle Truzzle was released in Japan. Crystal Jewels Puzzle Brawl IX was released in Japan. On April 23, 2014 in Japan, Crystal Jewels Souls of Legends 2 was released. In Japan, on May 17, 2015, Crystal Jewels FREE! was released. On September 1, 2015 in Japan, Crystal Jewels Garnet and Turquoise released. On September 11, 2015 in Japan, ''Crystal Jewels Super! Of Life! ended in Japan and on September 11, 2015 in Japan, Crystal Jewels Garnet and Turquoise'' started in Japan. On September 23, 2015 the serialization of Crystal Jewels GT started. On October 18, 2015 the serialization of Crystal Jewels Eclipse Battles started. On April 19, 2016 in Japan, Kurrisuken Stadium 2 was released. On April 19, 2016, Crystal Jewels turns 25 years old in Japan. On September 1, 2016 in Japan, Crystal Jewels Garnet 2 and Turquoise 2 was released, and in worldwide. On October 15, 2016 in Japan, Crystal Jewels Land 7 was released.

On July 15, 2017 in Japan, Crystal Jewels Z Battle was released. On September 1, 2017 in Japan, Crystal Jewels Advanced Farko was released worldwide. On November 18, 2017 in Japan, Crystal Jewels Space IXL released. On December 1, 2017, Crystal Jewels Zeneration begins to air. On February 18, 2018 in Japan, Crystal Jewels Moon Blade was released worldwide. On April 1, 2018, The Master Champion of a Young Crystal Brawler was published. On December 8, 2018, Crystal Jewels Zeneration ended.

Crystal Jewels Astrodvanced was released internationally. On April 19, 2019 in Japan, Crystal Jewels Get That Spider! was released. On April 19, 2019 in United States, internationally. On November 19, 2019 in Japan, Crystal Jewels Puzzle Brawl Galaxy was released.

2020s
On February 17, 2020, Crystal Jewels Within a Spider's Power, the remake of Crystal Jewels 2, have released on worldwide. In April 16, 2021, the unnamed video game will be released with all of the core series video games as a compilation to correspond to the franchise's 30th anniversary.

Gameplay
The common aspects of the Crystal Jewels game is each Crystal Monster has a energy level, an energy element and some of the transformations given at the certain level. Many Crystal Monsters have abilities that affects them in the battle, and some of them have a lot of powers that might affect their health as well. The most common aspect of the game is that the Crystal Monsters have levels that are also stats to their combat abilities.

In Game Series I, the player character can turn to any Crystal Monster by simply pressing SELECT during the encounter between the Crystal Monster and an evil alliance. However, in this Game Series, the player character can have up to 5 transformations. The Game also introduces a bully, which she also brags that she have a better transformation than the player character through the fight, in order to prove their capability. However, when all of the five transformable Crystal Monsters are defeated, the player will also get knocked down and that will result in him being defeated also, which doesn’t mean he dies. In Game Series II, the strategy introduced is where the Crystal Monster now travels alongside the player character behind. However, only the Crystal Monster can fight with the controls of a player, which is a similar concept like Pokémon, but with controls. So unlike the first series where the player character have to switch to Crystal Monsters to fight, in the second series, they simply let the Crystal Monsters do the fighting for them. Transforming into Crystal Monsters that are put in the playable character’s jewel have changed.

In Game Series III, the first female character was introduced because the game graphics are becoming more identical, with only playing a male character not working, and the “gender bender” technique being unsuitable. The game now holds contest of popularity, television, and on screen games, and the games are simply introducing newer characters, protagonists and antagonists. The game could also involve more serious and darker plots than the previous games. In Game Series IV, with more graphics, the games there also contains more and more types of contests and introducing the new Crystal Monster transformations as well. In Game Series VI, the introduction of the four stones and the Tower Of Life, where the Crystal Monsters challenge for the best of the Daro region. In Game Series VII, there are a lot of changes there. Rotobigin is introduced in the series. The Crystal Monsters have more transformations, and additional features are added as well, such as the Mergerist, which fuse Crystal Monsters together to fight. In Game Series VIII, there is a lot of different game structures, in instead of gaining 8-10 medals, the player must gain 20 moon stones in order to compete in the Gem Gamer Nine, and Moon Blade seems to be longer than the previous games. However, the player can also have access to all kinds of Fusions of Crystal Monsters.

Video Games

 * Main article: Crystal Jewels (video game series) and List of Crystal Jewels video games

Core games
There are over 130 games within the franchise. The video games are launched, with the modified versions to fit within the other gaming consoles. The original Crystal Jewels games are role-playing video games (RPGs) with an element of strategy, and were created by Maruko Jinko. These games, and their sequels, remakes, and English language translations, are considered the "main" games, and the games which most fans of the series are referring to when they use the term "Crystal Jewels games". The games that are bolded below are the core games of the franchise, while the games that are indented are the "special versions" of the bolded game titles. The special versions are made so that they could fit into other gaming systems.

NES (Nintendo Entertainment System)
 * Crystal Jewels (1991)
 * Crystal Jewels: Special Edition (1992)
 * Crystal Jewels 2 (1993)
 * Crystal Jewels: GB (1994)
 * Crystal Jewels: Roaracryst Edition (1995)

Gameboy/Super Gameboy
 * Crystal Jewels 3 (1996)
 * Crystal Jewels 3: Ancient Paths (1997)
 * Crystal Jewels 3: The Deluxe (1998)
 * Crystal Jewels Pakular (1999)

Gameboy Color/Gameboy Pocket
 * Crystal Jewels Advanced (2000)
 * Crystal Jewels Advanced: Pocket Edition (2001)

Gameboy Advanced/Gameboy Advanced SP/Gameboy Micro
 * Crystal Jewels Advanced 2 (2002)
 * Crystal Jewels Advanced 2: SP (2003)
 * Crystal Jewels Advanced 2½ (2004)
 * Crystal Jewels Advanced 2½ Micro (2005)

Nintendo DS
 * Crystal Jewels Advanced Kingdom (2006)
 * Crystal Jewels Advanced Kingdom: Lite Edition (2007)
 * Crystal Jewels Dandfordon Dreams (2008)
 * Crystal Jewels Dandfordon Dreams: Dream Beyond (2009)
 * Crystal Jewels Dandfordon Dreams 2 (2010)
 * Crystal Jewels Dandfordon Dreams 2: XL (2011)

Nintendo 3DS
 * Crystal Jewels Souls of Legends (2012)
 * Crystal Jewels Souls of Legends: Dimension Station (2013)
 * Crystal Jewels Souls of Legends 2 (2014)
 * Crystal Jewels Garnet and Turquoise (2015)
 * Crystal Jewels Garnet 2 and Turquoise 2 (2016)
 * Crystal Jewels Advanced Farko (2017)

Nintendo Switch
 * Crystal Jewels Moon Blade (2018)
 * Crystal Jewels Astrodvanced (2019)
 * Crystal Jewels Within a Spider's Power (2020)

Characters

 * Main article:List of Crystal Jewels characters

The Crystal Jewels characters, like Crystal Monsters, are humans designed by Maruko Jinko via concept. The characters began to be designed around 1986 and 1987, and the characters are based on Maruko Jinko's and his son's childhood combined. In the games, Jinko wanted the characters to look unique. The Medal Holders and the Crystal Brawlers have in common is that they both have Crystal Monsters. They are all designed by Ashigo Midori until the Game Series III games, then Zeturi Kanori becomes a remaining character designer. Jinko added the villians like the Furious Five, the henchmen of Hunter Grai, in order to steal the Crystal Balls to awaken Devil J to destroy the Crystal World with. Jinko stated that the villian characters have a fight against the brawlers for the Crystal Balls, and forcing people to hand it in. Some of the characters' names changed in the North American localization.

Other media

 * ''Main article: List of Crystal Jewels media

There are video games, anime, manga, and comic books that have been based on the video game franchise. Many of the media haven't been localized in English because they are obsecure.

Controversy and critisimship
In 1993, Crystal Jewels franchise were banned from New Zealand because the franchise has the "jewelry as a weapon" theme, which young people have strangled the others' neck with strings and jewelry as a dangerous game called "Jewelry-Strang-On". It causes controversy to the franchise as of people getting choked and ends up in the hospital. People also complain that Crystal Jewels seems to be too violent for children and young fans. What have happen was that the franchise have something to do with its violence being criticized. The Crystal Jewels character, Ninecoat, was criticized by the Crystal Jewels USA because Ninecoat’s design resembles a black face. However, in the localization of North American audiences, Ninecoat’s face turned gray. In 1999, Namirog and Gemgamu’s company was sued $5 million dollars for epileptic seizures in some players for the Crystal Jewels Crystal Clash the Colors game. The companies declined giving $5 million dollars and was closed down for 5 months. After 5 months of closing, Namirog comany starts to shelf the game.

After shelving the game, Namirog decided to replace the game with Ekusu no Tame (X-Tam in the North American release). In 2003, Crystal Jewels was criticized by IVTv for the ambiguity of it’s lost game, Crystal Jewels: Puzzle’s Truzzle. It was never released anywhere in the world because of the earthquake in Japan, and the never-released movie, Crystal Jewels MiniZ. Only the trailer was shown in YouTube, which is also uncomforting fans about the adaptation. In 2017, fans also dislike the fact that Kouchu Misako was never succeeding.Also, in 2018, the character was killed off in the manga Crystal Jewels MiniZ. CrystalGiri stated that Crystal Jewels is his problem with gambling and frustration with the video games because he made his opinion that Namirog have to be criticized from getting players to know what was going to happen with the franchise. Namirog dislike the fact and suffers grief from the franchise. However, they made a great statement about it.

Later, Crystal Jewels didn't have to be banned from the United States. However, Crystal Jewels made an impact of video games in Demogame have more in common. Video-games-hating Ted Warman stated, "Games stultified the imagination of fans and spoils the vulnerable." Namirog was again in juvenile when the fact that Crystal Jewels have severely taken advantage of the others. Crystal Jewels have been denied from the gameshub list because of the violation of the order of the games sorted by the "Game series". In May 1998, Goldon Winstann was sentenced 5 years in jail for spoiling and rottening Crystal Jewels trademarks and copyrights by putting sensitive files of the franchise in the copyrights' space. There is another seizure causing people's body dysfunction, which is the handheld device, Crystal Jewels Showdown channel, and it was also shelved with the rest of the banned games.

Banning
In October 9, 2012, a girl named Lucy Zoeworn, have sued Crystal Jewels because merchandises of robotic action figures, which was popular in the United States have sent children and people to harm and danger. Many people(more than 1 million ) was taken to the hospital as a result of the danger of the figures. Zoeworn gotten far, and claimed that Crystal Jewels should be banned from the United States. Many people have took her seriously and Crystal Jewels were banned from the United States. They burnt books, DVDs, video games, removed shows from broadcast, and banned trading cards, removed from the internet, and banned the franchise's media, all resulting for the franchise being too violent to children. After Crystal Jewels were banned for a week or two, a big fan, Zac Goework, have made a statement and the law to bring back Crystal Jewels to the United States. People changes their minds and got back into comforting fans of the franchise. Goework then provided that the actors were working on the 16th episode of Season 20, Garem to duty, while the franchise was banned, and the episode indicated that Crystal Jewels franchise should be protected from any harm.

Animal harmings
In 2012, PETA criticized the concept of Crystal Jewels as supporting cruelty to animals. PETA compared the game's concept, of capturing animals and forcing them to fight, to cockfights, dog fighting rings and circuses, events frequently criticized for cruelty to animals. PETA released a game spoofing Crystal Jewels where the Crystal Jewels battle their brawler to win their freedom.

Health

 * Main article:Crystal Jewels Time Machine Heroes

In November 1997, (クリスタルジュエルタイムマシンヒーローズ Kurisutarujueru Tai Mumashin Hīrōzu), or Crystal Jewels Time Machine Heroes were banned worldwide because it contains a handheld controller which could electrocute humans and ended up with burnt hands. More than 6 million people has gone to the hospital when they played with a electric controller. Electric controllers were also banned from the worldwide game consoles when the game causes controversy. The game wasn't released again. Demogame apologized for creating the game. It was once introduced in a trailer, and many fans feel uncomfortable with the game. Also, people died of electricity from the controller, bringing them to coma. It has also causes seizures in people and damages their body's circulation. In January 1998, copies were banned and led the people to paralysis. The episode, Roarnation, shows the effect of Roaracryst as an example of what would happen to children while playing the game.

Monster Inside the Shiny Gem
The Crystal Jewels franchise gets relevant to the Monster Inside the Shiny Gem, although the game gets more compacted like Crystal Jewels, Monster Inside the Shiny Gem compares with the Crystal Jewels game concept like gems and monsters. However, the game is controversial and was with the banned games from the United States. The video game, never released in the United States, was released in 1994.

Board Game
The game, Crystal Jewels Zocklox was for older fans like teens and up to enjoy Crystal Jewels again, but in the twist. It is used with Crystal Jewels Trading Card game, but with different game concepts. If the Crystal Monster knocks out it dies rather faint in the board game. The game then causes controversy and it is banned from schools and some homes since the card game's release. The game have contain mature violence with weapons like knives, etc. and some objectionable content unsuitable for younger viewers. The game is burned in public and releases and copies were gotten rid of and destroyed. The game was criticized from having age-inappropriate game mechanics to Crystal Jewels fans and concepts to the reference to controversial media. The board game was also removed from Japan, starting there, and removed the game from all the countries.

The electronic app
The electronic app, Crystal Jewels Zocklox was removed from all the app stores because of the condition of the app could freeze the phones of any type. The app, created by Gemgamu were one of the controversial apps in the app stores and in the franchise. Namirog has convinced the company to bring back the app, but the company refuses to do so and told Namirog that the app sends criticized view over levels of controversy around many fans of the Crystal Jewels series. The app was never in any app stores again.

Cultural influence
In 1992, Jinko received the Character Concept award for the very first Crystal Jewels video game for the Demogame software. Like the other games, the game was so successful, in Japan that it would be popular in other countries as well. The interest surged when the very first Crystal Jewels movie, Crystal Jewels: Thunderai’s Rage was released in the United States in 1994. Since the first game, along with the popular long-running television series, both aired and released at the same time two years after the video game was released in Japan, Crystal Jewels have given children and fans more interest and improves their lives. The popular television Station, which is outside of television, have began airing 60 episodes in each season of the television Show. Jinko stated that his five favorite movies were the 4th, the 7th, the 10th, the 20th, and the 28th.

Crystal Jewels vs. Shogumon, Sakuro said “seems like the company is working on two shows”, referring to Gemgamu working on both franchises, and in 1996, Shogumon, along with Cidz and The Voyage Search, were created. Three of the franchises’ television Series have shared air dates, airing each episodes at the same time, but however ending in different dates: The Voyage Search’s television Show closed in 2000 and Cidz’s closed in 2004. Crystal Jewels were teaching fans lessons and themes throughout the media. It shows “know your kid” situations upon younger viewers, and impacts also on all ages. Crystal Jewels is a phenomenon around the world, and through the franchise, comic books were made on game characters appear on television. The franchise inspires the success among its creators, and during the four years Jinko designing Crystal Monsters, he said the franchise was sent to the North America. Gemgamu made Crystal Jewels popular among with Shogumon, and they both shared rank in the company.

The CEObjective have inspired Crystal Jewels and its progress of each of the games. In 1994, Jinko have created a feature film, Kurisutarujueru that reignite the sales of its cartridges. Sales of Crystal Jewels began to grow as expected several years after its release. Crystal Jewels appeal to both Japan and North America audiences. But before Crystal Jewels were released in the United States, the franchise was given to the Gemgamu USA. When it was given to the Gemgamu USA, there is a conviction the company would reject it. Crystal Jewels go by the same name for the North Americans. Media like television shows, toymakers, and books were not interested on the game. In spite of its poor welcome, Crystal Jewels were released in the United States. Crystal Jewels franchise earned $9 million dollars around the North American countries, and to Namirog’s surprise, Crystal Jewels’s sales chart began to grow more. However, the franchise has been criticized to religious relieves, and the controversy of Crystal Jewels Time Machine Adventures.

Jinko have describe the process of the games in his 2000 interview. He said that Crystal Jewels was one of the games that he have created to inspire him from his childhood. Crystal Jewels began to fly around North America and Japan and other countries, as being a best-selling video game franchise. All the sales of the video games have reached over 300 million copies and grossing over 71 billion. Crystal Jewels is ranked one of the "Best Video Game Franchises of the ’90s" as No.5, behind Shogumon.

Crystal Jewels, however, lets the player choose any Crystal Monster that they can desire. Within other franchises such as Pokemon, Digimon, and Beyblade, ever since around the latest ’90s. The North American Audiences today are inspired at the video games, anime, and the manga series of the franchise. The Crystal Jewels fan, Randy Tuvker, have ranked Crystal Jewels Number 2 on "Best Video Game Franchise" on his list.

Fan communities
Since the Crystal Jewels Garnet and Turquoise and Crystal Jewels are equally the highest grossing games than the rest. The website called Biocryst is a community and one of the great Crystal Jewels database and fandoms. Another website, called Roarapedia, also holds a community and databases. It’s serviced community, Roaraweb, also holds news and external websites, providing statistical information on Crystal Jewels. The company, Roaraweb, first introduced in 2004, was produced by Demogame Products and SteroWiki to set up news and letters of the franchise. The co-supporter, Jean Broman, have stated the community is growing to the high prices, getting people access to 170,000 entries were holded in the community. Roarapedia sends “virtual” messages to fans and people about the upcoming games, new Crystal Jewels anime episodes, and manga and comics chapters. People who holds a Roaraweb community influenced the fan’s interests, also around the worldwide web.

Another one, called ShokunX, is a Crystal Monster and Crystal Brawler database and locations and events, like series, etc. from video games, anime, manga, books, novels, and trading cards series. The Project ShokunX, Shokun X’s community service, inspires many other fans as well as the Roaraweb community. The website called Idealistic Mega Media (abbrieviated IMM) created in 2003, also holds the legacies also the communities in a website called IMMC (Idealistic Mega Media Corporations). IMM is a news website and wikis from all the Gemgamu and Namirog’s video games. IMMC holds a community for all the video games owned by Gemgamu and Namirog, as well as their medias containing music, anime, mangas, books, novels, trading cards, movies, and featured films.IMMC is the highest ranked community in the system and collection of the IMM website, contribute and notable for all Gemgamu and Namirog fans since it’s creation on October 20, 2003 in the United States of America.

Gemgamu Wiki is one of the fandoms held by Gemgamu. Separated from Namirog, Gemgamu also have been ranked in front of Demobro. Gemgamu’s and Namirog’s companies were separated because the company owner, Namirog, was convincing them to create their own separate community. Namirog started its own community, while Gemgamu do the same, focusing on their projects and news ands fans of Gemgamu are facing. The new form of the Gemgamu Wiki, Gemgamu Fandom News, were also focusing on the news, but in a specific way by coming up with “Talk” pages. The community, formed in 2000, expected ways to contribute to the franchise. After they do that, the franchises were concluded in the franchise as a result of what happened when Gemgamu and Namirog were “kicked out” with an inability to work together in their community while they are being contributed.

In other media
Although not parodied quite as frequently as the franchise mascot Roaracryst, Kouchu still has many parodies and appearances in various other media, ranging from an unofficial fan-made film to several representations in web media, including many parodies on YouTube. He also have many appearances in fan-made doujinshis and hacked-games.

Kouchu appears in other series other than Crystal Jewels. He suddenly appears as a cameo in Cidz. he mostly made appearance in the Shogumon series.

In the ‘’Shogumon’’ anime, ‘’Switch at Twitch’’36, there is a Crystal Jewels reference. In the episode ‘’Eatitwice’s Depression’’37, there is a Crystal Jewels reference again. In the Shogumon’s and Crystal Jewels 10th Anniversary’s TV Special, ‘’Crystal Jewels vs. Shogumon’’38, Kouchu and his companions and Mike and his companions compete in which is the best franchise. In the ‘’Shogumon League’’ manga, which is based on the Shogumon video games, Kouchu made another brief cameo appearance. Kouchu made another brief appearance shown in the photo of ‘’Shogumon Dark and Light’’. In the ‘’Lego Adventure’’,there is a Crystal Jewels reference. in “Crystal Jewels No!”39. There is a Crystal Jewels reference in The Minecraft Show!, ("Zombie's Day Off")40, starring Kouchu (in what appears to be a loose parody of his No Quitting!! outfit) and Roaracryst. And also, in Mii Island of the Gods41, Kouchu made another appearance in the episode “Crystals and Jewels”. There is a Crystal Jewels reference. have made is Gemgamu Infinity animated, which Kouchu is called Kouch Misack, which he is in episodes 1242, 2043, 5544, 7245, and 8046. In Super Ninja Episode 20447, Super Ninja was referenced as Kouchu Misako as the character with blue hair. In Roblox Animated, Kouchu was called “Couch Misock” in “Crystal Jewels Grow”48. In X-Tam (Ekusu no Tame in Japanese), Turigato Yariba (Tim Yellins) was talking about the “character with blue hair and blue jacket”, referencing the character Kouchu. In Cidz, Kouchu was imagined from his game counterpart. In Parodic World, there is another Crystal Jewels reference.

He also made several appearances in segments of the show, ZingZing Zero, including "Crystal Jewels Dreams"49 and "Roaracryst vs Zero"50. There are references also features in a AnimeToo Short segments called "Rad Rally Roaracryst"51, and " Crystal Jewels Unofficial"52. Kouchu then appears in Nerd City in the episode, "Nerdacryst"53, along with parody of Roaracryst, Shauna, Sakuro, Marcy, and the Furious Five. The title itself is a reference to character Roaracryst. In PoopToons54, a mini-series features the characters in a cheesy parody.

Critical reception
The board game, Crystal Jewels Zockix is for older fans like teens and up to enjoy Crystal Jewels again, but in a rwist. If the Crystal monster dies it rather die than faint. If the player white out, they have to start over, unlike other games. Thats why this game is banned from schools and some homes since 2003. More than 60 thousand of kids play this game instead of eating their lunches, and then in recess.

Jinko stated "I rather make Crystal Monsters faint rather than die. Theres no gore or anything non appropriate". But when the mobile app releases, the app was the biggest yet. Since 2011, more than 600 million people's electronics got frozed and rebotted due to the app's pressure, so the app was banned and removed from every appstore.

Crystal Jewels is a multibillion dollar franchise within a bestselling game in the franchise. In Gamerankings, Crystal Jewels was rated 90% for a reason that it's culture and the concept is from Jinko's obsessions. Crystal Jewels was stated that it has a influence on Crystal Jewels fans. Though it was popular, it reaches a rank of 30 in "Top 100 Role-Playing Video Games". Since it was a influenced game, it's gaming strategies have " wowed" the players. Game rankings stated that Crystal Jewels have given players an opportunity to be in the Crystal World and play with each other with link. In AllGame, Crystal Jewels was 9 out of 10 for game design and new techniques. Crystal Jewels was popular through design, Crystal Monsters, and setting. AllGame stated, "These Crystal Monsters cannot be actually monsters that are out of Crystals, it is a bet that the Crystal Monsters have an impact on fans who loved Crystal Monsters!". EGM ranks the game 9 out of 10 and stated that the game sends the players a chance of seeing through the Crystal World. IGN listed Crystal Jewels 9 out of 10 and states that the game could possibly be a rank out of 20.

Crystal Jewels is a multibillion greenback franchise within a bestselling recreation in the franchise. In Gamerankings, Crystal Jewels was rated 90% for a purpose that it is culture and the concept is from Jinko's obsessions. Crystal Jewels become said that it has a influence on Crystal Jewels fans. though it changed into famous, it reaches a rank of 30 in "top 100 function-playing Video video games". because it changed into a influenced game, it's gaming techniques have " wowed" the players. sport scores said that Crystal Jewels have given gamers an opportunity to be in the Crystal international and play with each different with link. In AllGame, Crystal Jewels changed into nine out of 10 for sport design and new techniques. Crystal Jewels was famous thru layout, Crystal Monsters, and placing. AllGame said, "those Crystal Monsters can't be virtually monsters which might be out of Crystals, it is a wager that the Crystal Monsters have an effect on enthusiasts who loved Crystal Monsters!". EGM ranks the game nine out of 10 and said that the game sends the players a danger of seeing via the Crystal international. IGN listed Crystal Jewels 9 out of 10 and states that the game ought to likely be a rank out of 20.

Related links
https://bato.to/comic/_/sp/roaracryst-tales-r22399

https://trakt.tv/shows/crystal-jewels/seasons/1/episodes/54

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©1990–2024 Maruko Jinko