Crystal Jewels Arcade

Crystal Jewels Arcade is a collection of video video games developed by using Gemgamu and posted by way of Namirog as part of the Crystal Jewels media franchise. First released in 1993 in Japan for the GameQ, the essential series of role-playing video games (RPGs), additionally referred as the "core series" by their developers, has persevered on each generation of Gemgamu handhelds.

Games

 * Crystal Jewels Arcade (1993)
 * Crystal Jewels Arcade 2 (1996)
 * Crystal Jewels Arcade 3 (1999)

Gameplay
The game is set off in the Jarbon region. Roaracryst, and his friends, Ninecoat, Plantmore, Mouselette celebrates Miss Iccryst's birthday. She was captured by the evil Marukas to send her to Devil J. Roaracryst and his friends set off to find Miss Iccryst to save her. There is 8 levels needed to pass before saving her. The first one is the grassland, the second one is the cave, the third one is the forest, the fourth one is the dessert, the fifth one is the ghost tower, the sixth one is the Mystery Road, the seventh one is the Tomb, and the eighth one is the dungeon. Roaracryst can go through three types:Super, Ultra, and Turbo using the web symbol.

Development
The game was in development in December 1992, and it is relevant to the original Mario games. In 1992–1993 Crystal Jewels convention, Jinko appeared saying that he made Roaracryst his player character. The arcade game was released along with Crystal Jewels 2 also has Roaracryst as a mascot. The game was depicting on the Crystal Monsters world and its differences from the Crystal Jewels games is that they are protagonists as well. In 1993, when two games were finished, the game reached 5 million copies.